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This update introduces the ControlPanel class to the AutoRoom cog, enhancing the autoroom creation process. The autoroom source configuration has been streamlined by renaming variables for clarity. Additionally, the logic for creating associated text channels has been improved, ensuring better handling of permissions and channel creation. The waiting room functionality has also been adjusted to correctly reference the voice channel's text chat.
199 lines
No EOL
8 KiB
Python
199 lines
No EOL
8 KiB
Python
"""Control panel functionality for AutoRoom cog."""
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from typing import Any, Optional
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import discord
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from discord import ui
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from redbot.core import Config
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from redbot.core.bot import Red
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class ControlPanelView(ui.View):
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"""View for AutoRoom control panel buttons."""
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def __init__(self, cog: Any):
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super().__init__(timeout=None)
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self.cog = cog
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@discord.ui.button(label="🔓 Public", style=discord.ButtonStyle.green, custom_id="autoroom_public")
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async def public_button(self, interaction: discord.Interaction, button: discord.ui.Button):
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"""Make the AutoRoom public."""
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if not interaction.message:
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return
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# Get the AutoRoom info
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autoroom_info = await self.cog.get_autoroom_info(interaction.channel)
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if not autoroom_info:
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await interaction.response.send_message("This is not an AutoRoom.", ephemeral=True)
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return
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# Check if the interaction user is the owner
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if interaction.user.id != autoroom_info["owner"]:
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await interaction.response.send_message("Only the AutoRoom owner can use these buttons.", ephemeral=True)
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return
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# Make the AutoRoom public
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await self.cog._process_allow_deny(interaction, "allow")
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await interaction.response.send_message("AutoRoom is now public.", ephemeral=True)
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@discord.ui.button(label="🔒 Locked", style=discord.ButtonStyle.grey, custom_id="autoroom_locked")
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async def locked_button(self, interaction: discord.Interaction, button: discord.ui.Button):
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"""Make the AutoRoom locked."""
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if not interaction.message:
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return
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# Get the AutoRoom info
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autoroom_info = await self.cog.get_autoroom_info(interaction.channel)
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if not autoroom_info:
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await interaction.response.send_message("This is not an AutoRoom.", ephemeral=True)
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return
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# Check if the interaction user is the owner
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if interaction.user.id != autoroom_info["owner"]:
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await interaction.response.send_message("Only the AutoRoom owner can use these buttons.", ephemeral=True)
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return
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# Make the AutoRoom locked
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await self.cog._process_allow_deny(interaction, "lock")
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await interaction.response.send_message("AutoRoom is now locked.", ephemeral=True)
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@discord.ui.button(label="🔐 Private", style=discord.ButtonStyle.red, custom_id="autoroom_private")
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async def private_button(self, interaction: discord.Interaction, button: discord.ui.Button):
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"""Make the AutoRoom private."""
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if not interaction.message:
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return
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# Get the AutoRoom info
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autoroom_info = await self.cog.get_autoroom_info(interaction.channel)
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if not autoroom_info:
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await interaction.response.send_message("This is not an AutoRoom.", ephemeral=True)
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return
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# Check if the interaction user is the owner
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if interaction.user.id != autoroom_info["owner"]:
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await interaction.response.send_message("Only the AutoRoom owner can use these buttons.", ephemeral=True)
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return
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# Make the AutoRoom private
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await self.cog._process_allow_deny(interaction, "deny")
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await interaction.response.send_message("AutoRoom is now private.", ephemeral=True)
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@discord.ui.button(label="👥 Add User", style=discord.ButtonStyle.blurple, custom_id="autoroom_add_user")
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async def add_user_button(self, interaction: discord.Interaction, button: discord.ui.Button):
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"""Add a user to the AutoRoom."""
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if not interaction.message:
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return
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# Get the AutoRoom info
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autoroom_info = await self.cog.get_autoroom_info(interaction.channel)
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if not autoroom_info:
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await interaction.response.send_message("This is not an AutoRoom.", ephemeral=True)
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return
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# Check if the interaction user is the owner
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if interaction.user.id != autoroom_info["owner"]:
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await interaction.response.send_message("Only the AutoRoom owner can use these buttons.", ephemeral=True)
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return
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# Create a modal for user selection
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modal = UserSelectModal(self.cog, "allow")
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await interaction.response.send_modal(modal)
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@discord.ui.button(label="🚫 Remove User", style=discord.ButtonStyle.danger, custom_id="autoroom_remove_user")
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async def remove_user_button(self, interaction: discord.Interaction, button: discord.ui.Button):
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"""Remove a user from the AutoRoom."""
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if not interaction.message:
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return
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# Get the AutoRoom info
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autoroom_info = await self.cog.get_autoroom_info(interaction.channel)
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if not autoroom_info:
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await interaction.response.send_message("This is not an AutoRoom.", ephemeral=True)
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return
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# Check if the interaction user is the owner
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if interaction.user.id != autoroom_info["owner"]:
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await interaction.response.send_message("Only the AutoRoom owner can use these buttons.", ephemeral=True)
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return
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# Create a modal for user selection
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modal = UserSelectModal(self.cog, "deny")
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await interaction.response.send_modal(modal)
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class UserSelectModal(ui.Modal, title="Select User"):
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"""Modal for selecting a user to add/remove."""
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def __init__(self, cog: Any, action: str):
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super().__init__()
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self.cog = cog
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self.action = action
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self.user_id = ui.TextInput(
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label="User ID or @mention",
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placeholder="Enter user ID or @mention",
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required=True
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)
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self.add_item(self.user_id)
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async def on_submit(self, interaction: discord.Interaction):
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"""Handle the modal submission."""
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user_input = self.user_id.value.strip()
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# Try to get user from mention
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if user_input.startswith("<@") and user_input.endswith(">"):
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user_id = int(user_input[2:-1])
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else:
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try:
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user_id = int(user_input)
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except ValueError:
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await interaction.response.send_message("Invalid user ID or mention.", ephemeral=True)
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return
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user = interaction.guild.get_member(user_id)
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if not user:
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await interaction.response.send_message("User not found in this server.", ephemeral=True)
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return
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# Process the allow/deny action
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await self.cog._process_allow_deny(interaction, self.action, member_or_role=user)
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await interaction.response.send_message(f"User {user.mention} has been {'allowed' if self.action == 'allow' else 'denied'} access.", ephemeral=True)
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class ControlPanel:
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"""Handles control panel functionality."""
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def __init__(self, cog: Any):
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self.cog = cog
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self.bot: Red = cog.bot
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self.config: Config = cog.config
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async def create_control_panel(self, autoroom: discord.VoiceChannel) -> None:
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"""Create the control panel embed in the voice channel's text chat."""
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autoroom_info = await self.cog.get_autoroom_info(autoroom)
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if not autoroom_info:
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return
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owner = autoroom.guild.get_member(autoroom_info["owner"])
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if not owner:
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return
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# Get the voice channel's text chat
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text_channel = autoroom.guild.get_channel(autoroom.id)
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if not text_channel:
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return
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embed = discord.Embed(
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title="AutoRoom Control Panel",
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description=f"Control panel for {autoroom.mention}\nOwner: {owner.mention}",
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color=discord.Color.blue()
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)
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# Add current status
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status = "Public" if autoroom.permissions_for(autoroom.guild.default_role).connect else "Private"
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embed.add_field(name="Status", value=status, inline=True)
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# Add member count
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embed.add_field(name="Members", value=str(len(autoroom.members)), inline=True)
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# Create view with buttons
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view = ControlPanelView(self.cog)
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# Send the embed
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await text_channel.send(embed=embed, view=view) |